Two interactive game experiences for SXSW, SAP and Under Armor. The basketball experience featured a large animated floor and backdrop controlled by a lidar-tracked participant.
Touch designer, Lidar, LED, Unreal Engine
ADAM AMARAL - CREATIVE DIRECTION/PROGRAMMING
ANTHONY MAIURI- ANIMATION
ROB MEZA - UNREAL ENGINE PROGRAMMER
CANOPYLA - SOUND DESIGN
WILLIAM MICHAELSEN - GENERATIVE VISUALS
JONATHAN MOORE - SENSOR PROGRAMMING